can someone write me a simple script that i can place on a ring to take me to my home? the EditorID of my home is GreystoneKeep and the name of it is Great Hall :)
But basically u would attach an "onequip" block to your ring. In that block u would put "Game.Getplayer().moveto(<name of marker>)
U might also want to place a conditional statement so that in the event the player equips the ring and is already at the greystone keep (or nearby).
Then, after the "moveto" command u might also want to force unequip the ring by using "Game.Getplayer().unequipitem(<ring ID>)". This way the player never wears the ring after teleporting.
Definitely go to that site I linked. I'm not a good scripter, but there are several master scripters on that site.
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This is the wrong place to ask such a specific question.
I would suggest going here:
http://forums.bethsoft.com/forum/184-the-creation-...
But basically u would attach an "onequip" block to your ring. In that block u would put "Game.Getplayer().moveto(<name of marker>)
U might also want to place a conditional statement so that in the event the player equips the ring and is already at the greystone keep (or nearby).
Then, after the "moveto" command u might also want to force unequip the ring by using "Game.Getplayer().unequipitem(<ring ID>)". This way the player never wears the ring after teleporting.
Definitely go to that site I linked. I'm not a good scripter, but there are several master scripters on that site.